Team Trifold

Team Trifold is the unlikely union of three Kiwi game developers, who are motivated by their love of games and tinkering, and all-round pluckiness.

Nothing Lost is our debut title, which embodies the kind of colourful excitement that we love, whilst also bringing players into an optimistic narrative that invites us to reflect on the experiences and people that make us who we are today.

If you give our games and stories a try, we’ll reward you three-fold!

The Team

Jed Uy

An industry veteran and self-proclaimed ‘Renaissance Man’, Jed has been a Senior Game Artist, Department Head and Creative Director in the gaming business for over a decade. When not levelling up in various disciplines and forms of esoterism, Jed spends his time running a bustling local art community and enjoying narrative-driven Adventure games and RPGs.

Favourite Games: Persona 4, Shiren the Wanderer 5, Hades, Ace Attorney series.

Carl Johnson

With over 15+ years in game development, Carl entered the industry as a Developer and has since worn multiple hats, including Lead Developer, Department Head and Technical Director. His diligent spirit is backed by 20 years as a rugby referee turned mentor. Whether tackling complex code or supporting the team on the field, Carl never misses a point.

Favourite Games: Hollow Knight: Silksong, Tunic, Hades.

Wilson Teo

Wilson started in QA and Design, moved into a Project Management role / Scrum Master, and finally circled back to what he loves most; gameplay Balancing and hand-crafted Level Design. With keen instincts and a meticulous hand, he puts everything he has into what he does.

Favourite Games: Final Fantasy 9, World of Warcraft, Curse of the Dead Gods, Haunted Suburb Tower Defense